Timed Practice
TN-PROG-A-LVL-59897 · v2.7
Core Rules of Scratch
A Level · Programming · Scratch · National Curriculum (UK)
Grade
A Level
Subject
Programming
Topic
Scratch
Subtopic
Core Rules of Scratch
Curriculum
National Curriculum (UK)
Difficulty
Core
Time
20 minutes
Total marks
44
Student name
Teacher name
Date
Learning objectives
- Recognise core rules of scratch accurately in programming contexts.
- Explain the underlying rule of core rules of scratch in the student's own words.
- Apply core rules of scratch to multi-step and unfamiliar problems.
- Justify a chosen method and identify errors in another student's work.
Skills assessed
- Fluency and recall
- Method and setting out
- Reasoning and justification
- Problem solving in context
- Self-assessment
Instructions
- Write your name, your teacher's name and the date in the header.
- Answer every question in the space provided. Continue on the back if needed.
- Show all working — method marks are awarded even when the final answer is wrong.
- Work under exam conditions. You have 20 minutes.
- Complete the reflection box at the end before you hand the sheet in.
Warm-up
Bloom: Remember · 3 marks
Answer quickly. These check you are ready for the topic.
1.Name one fact you already know about core rules of scratch.
[1]2.Name one fact you already know about core rules of scratch.
[1]3.Name one fact you already know about core rules of scratch.
[1]
Recall
Bloom: Remember · 3 marks
Complete from memory. No calculator, no notes.
1.Label the key term used in core rules of scratch described here: item 1.
[1]2.List the key term used in core rules of scratch described here: item 2.
[1]3.List the key term used in core rules of scratch described here: item 3.
[1]