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TN-PROG-GR5-99766 · v1.-2

Introduction to Debugging

Grade 5 · Programming · Debugging · Common Core

Grade

Grade 5

Subject

Programming

Topic

Debugging

Subtopic

Introduction to Debugging

Curriculum

Common Core

Difficulty

Core

Time

30 minutes

Total marks

46

Student name

Teacher name

Date

Learning objectives

  • Recognise introduction to debugging accurately in programming contexts.
  • Explain the underlying rule of introduction to debugging in the student's own words.
  • Apply introduction to debugging to multi-step and unfamiliar problems.
  • Justify a chosen method and identify errors in another student's work.

Skills assessed

  • Fluency and recall
  • Method and setting out
  • Reasoning and justification
  • Problem solving in context
  • Self-assessment

Instructions

  1. Write your name, your teacher's name and the date in the header.
  2. Answer every question in the space provided. Continue on the back if needed.
  3. Show all working — method marks are awarded even when the final answer is wrong.
  4. Aim to finish in about 30 minutes.
  5. Complete the reflection box at the end before you hand the sheet in.

Warm-up

Bloom: Remember · 4 marks

Answer quickly. These check you are ready for the topic.

  1. 1.State one fact you already know about introduction to debugging.

    [1]
  2. 2.Write down one fact you already know about introduction to debugging.

    [1]
  3. 3.Write down one fact you already know about introduction to debugging.

    [1]
  4. 4.Name one fact you already know about introduction to debugging.

    [1]

Recall

Bloom: Remember · 4 marks

Complete from memory. No calculator, no notes.

  1. 1.List the key term used in introduction to debugging described here: item 1.

    [1]
  2. 2.List the key term used in introduction to debugging described here: item 2.

    [1]
  3. 3.Define the key term used in introduction to debugging described here: item 3.

    [1]
  4. 4.Label the key term used in introduction to debugging described here: item 4.

    [1]

FreeMathWorksheet · TN-PROG-GR5-99766 · v1.-2

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Page 1 of 4

FreeMathWorksheet · Grade 5 Programming

Introduction to Debugging

Basic Practice

Bloom: Understand · 5 marks

Work through each item. Show the step you used.

  1. 1.Identify part 1 using the rule for introduction to debugging.

    [1]
  2. 2.Complete part 2 using the rule for introduction to debugging.

    [1]
  3. 3.Match part 3 using the rule for introduction to debugging.

    [1]
  4. 4.Work out part 4 using the rule for introduction to debugging.

    [1]
  5. 5.Work out part 5 using the rule for introduction to debugging.

    [1]

Guided Practice

Bloom: Understand · 8 marks

The first step is given. Finish the reasoning.

  1. 1.Using the first step given, finish part 1. Step 1 has been started for you.

    [2]
  2. 2.Continue the working for part 2. Step 1 has been started for you.

    [2]
  3. 3.Complete the method for part 3. Step 1 has been started for you.

    [2]
  4. 4.Using the first step given, finish part 4. Step 1 has been started for you.

    [2]

FreeMathWorksheet · TN-PROG-GR5-99766 · v1.-2

© 2026 FreeMathWorksheet. Licensed for classroom and home use. Redistribution or resale is not permitted.

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FreeMathWorksheet · Grade 5 Programming

Introduction to Debugging

Independent Practice

Bloom: Apply · 10 marks

No scaffolding. Set out your full method.

  1. 1.Work out fully part 1 on introduction to debugging without help.

    [2]
  2. 2.Determine part 2 on introduction to debugging without help.

    [2]
  3. 3.Solve part 3 on introduction to debugging without help.

    [2]
  4. 4.Calculate part 4 on introduction to debugging without help.

    [2]
  5. 5.Work out fully part 5 on introduction to debugging without help.

    [2]

Challenge Questions

Bloom: Analyse · 9 marks

Harder items. Attempt every one, even partially.

  1. 1.Find and justify the statement in part 1 about introduction to debugging.

    [3]
  2. 2.Show that the statement in part 2 about introduction to debugging.

    [3]
  3. 3.Prove the statement in part 3 about introduction to debugging.

    [3]

FreeMathWorksheet · TN-PROG-GR5-99766 · v1.-2

© 2026 FreeMathWorksheet. Licensed for classroom and home use. Redistribution or resale is not permitted.

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FreeMathWorksheet · Grade 5 Programming

Introduction to Debugging

Real-life Application

Bloom: Apply · 6 marks

Use the skill in context. State units in your answer.

  1. 1.Use the information to decide a real programming situation that depends on introduction to debugging.

    [3]
  2. 2.In context, work out a real programming situation that depends on introduction to debugging.

    [3]

Reflection

Bloom: Create · 0 marks

Not marked. Answer honestly — this guides your next worksheet.

  1. 1.Describe how confident you feel with introduction to debugging and what you will practise next.

    [—]
  2. 2.Reflect on how confident you feel with introduction to debugging and what you will practise next.

    [—]

FreeMathWorksheet · TN-PROG-GR5-99766 · v1.-2

© 2026 FreeMathWorksheet. Licensed for classroom and home use. Redistribution or resale is not permitted.

Page 4 of 4