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TN-PROG-KG-37950 · v3.3

Applying Debugging

Kindergarten · Programming · Debugging · Cambridge (CAIE)

Grade

Kindergarten

Subject

Programming

Topic

Debugging

Subtopic

Applying Debugging

Curriculum

Cambridge (CAIE)

Difficulty

Core

Time

30 minutes

Total marks

21

Student name

Teacher name

Date

Learning objectives

  • Recognise applying debugging accurately in programming contexts.
  • Explain the underlying rule of applying debugging in the student's own words.
  • Apply applying debugging to multi-step and unfamiliar problems.
  • Justify a chosen method and identify errors in another student's work.

Skills assessed

  • Fluency and recall
  • Method and setting out
  • Reasoning and justification
  • Problem solving in context
  • Self-assessment

Instructions

  1. Write your name, your teacher's name and the date in the header.
  2. Answer every question in the space provided. Continue on the back if needed.
  3. Show all working — method marks are awarded even when the final answer is wrong.
  4. Aim to finish in about 30 minutes.
  5. Complete the reflection box at the end before you hand the sheet in.

Warm-up

Bloom: Remember · 4 marks

Answer quickly. These check you are ready for the topic.

  1. 1.Name one fact you already know about applying debugging.

    [1]
  2. 2.Write down one fact you already know about applying debugging.

    [1]
  3. 3.Write down one fact you already know about applying debugging.

    [1]
  4. 4.State one fact you already know about applying debugging.

    [1]

Recall

Bloom: Remember · 4 marks

Complete from memory. No calculator, no notes.

  1. 1.List the key term used in applying debugging described here: item 1.

    [1]
  2. 2.Label the key term used in applying debugging described here: item 2.

    [1]
  3. 3.Define the key term used in applying debugging described here: item 3.

    [1]
  4. 4.List the key term used in applying debugging described here: item 4.

    [1]

FreeMathWorksheet · TN-PROG-KG-37950 · v3.3

© 2026 FreeMathWorksheet. Licensed for classroom and home use. Redistribution or resale is not permitted.

Page 1 of 3

FreeMathWorksheet · Kindergarten Programming

Applying Debugging

Basic Practice

Bloom: Understand · 5 marks

Work through each item. Show the step you used.

  1. 1.Work out part 1 using the rule for applying debugging.

    [1]
  2. 2.Identify part 2 using the rule for applying debugging.

    [1]
  3. 3.Identify part 3 using the rule for applying debugging.

    [1]
  4. 4.Complete part 4 using the rule for applying debugging.

    [1]
  5. 5.Work out part 5 using the rule for applying debugging.

    [1]

Guided Practice

Bloom: Understand · 8 marks

The first step is given. Finish the reasoning.

  1. 1.Complete the method for part 1. Step 1 has been started for you.

    [2]
  2. 2.Complete the method for part 2. Step 1 has been started for you.

    [2]
  3. 3.Complete the method for part 3. Step 1 has been started for you.

    [2]
  4. 4.Continue the working for part 4. Step 1 has been started for you.

    [2]

FreeMathWorksheet · TN-PROG-KG-37950 · v3.3

© 2026 FreeMathWorksheet. Licensed for classroom and home use. Redistribution or resale is not permitted.

Page 2 of 3

FreeMathWorksheet · Kindergarten Programming

Applying Debugging

Reflection

Bloom: Create · 0 marks

Not marked. Answer honestly — this guides your next worksheet.

  1. 1.Reflect on how confident you feel with applying debugging and what you will practise next.

    [—]
  2. 2.Describe how confident you feel with applying debugging and what you will practise next.

    [—]

FreeMathWorksheet · TN-PROG-KG-37950 · v3.3

© 2026 FreeMathWorksheet. Licensed for classroom and home use. Redistribution or resale is not permitted.

Page 3 of 3