Weekly Lesson Plan
TN-LP-ARTS-GR6-19847 · v2.0
Introduction to Design
Grade 6 · Arts · Art History and Design · Design · National Curriculum (UK)
Grade
Grade 6
Subject
Arts
Unit
Art History and Design
Topic
Design
Subtopic
Introduction to Design
Curriculum
National Curriculum (UK)
Duration
225 minutes
Difficulty
Mixed
Teacher name
Class
Date
Learning objectives
- Recognise and define introduction to design accurately.
- Explain the underlying rule of introduction to design in your own words.
- Apply introduction to design to routine and unfamiliar arts problems.
- Justify a chosen method and spot errors in another student's work.
Success criteria
- I can state what introduction to design means without notes.
- I can complete a worked example with correct setting out.
- I can solve an unfamiliar question and explain my reasoning.
Prerequisite knowledge
- · Vocabulary from earlier in Design.
- · The immediately preceding subtopic in Art History and Design.
- · Number, notation and recording conventions for Grade 6.
Key vocabulary
Introduction to Design · Design · Art History and Design · Method · Justify · Evidence
Materials
- · Introduction to Design worksheet — one per student
- · Mini-whiteboards and pens
- · Exit ticket slips
- · Working-wall vocabulary cards
Technology
- · Projector or interactive display
- · Slide outline (PowerPoint export)
- · Optional: student devices for the interactive worksheet
- · Low-tech alternative: printed model examples
Preparation checklist
- Print the student worksheet and the exit ticket
- Load the slide outline and the hook
- Prepare the three differentiation packs
- Set out practical or manipulative equipment
- Have the answer key to hand for live marking
Standards alignment
- · National Curriculum (UK) — Arts Grade 6: Design strand
- · Art History and Design unit outcome: apply introduction to design accurately
- · Assessment objective: reason, justify and communicate in arts