Simple Games
Simple Games is a unit of teaching within Scratch Projects, usually two to four weeks of lessons with one assessment point.
Entity profile
Every node stores the same attribute set, which is why the hierarchy can grow without new templates.
Unit
Depth 3 in the graph
programming/scratch/scratch-projects/simple-games
2,235
12 topics · 360 concepts · 1,800 micro-concepts
Chapters
Every chapter below is a full entity with its own skills, objectives, misconceptions and resource set.
Introducing Simple Games
Introducing Simple Games is a chapter within Simple Games: a coherent run of lessons that can be taught in one go.
Working with Simple Games
Working with Simple Games is a chapter within Simple Games: a coherent run of lessons that can be taught in one go.
Simple Games in Context
Simple Games in Context is a chapter within Simple Games: a coherent run of lessons that can be taught in one go.
Skills and learning objectives
Skills hang off the entity; objectives hang off the skill; activities and assessment hang off the objective.
Identify simple games
RememberIdentify simple games accurately in a familiar context.
Activities — Modelled example on the board · Paired talk task · Mini whiteboard check
Assessment — Exit ticket of four short items
Identify simple games independently in an unfamiliar context.
Activities — Independent worksheet · Card sort · Concept-check quiz
Assessment — Marked worksheet with a marking scheme
Explain simple games
UnderstandExplain simple games accurately in a familiar context.
Activities — Modelled example on the board · Paired talk task · Mini whiteboard check
Assessment — Exit ticket of four short items
Explain simple games independently in an unfamiliar context.
Activities — Independent worksheet · Card sort · Concept-check quiz
Assessment — Marked worksheet with a marking scheme
Explain the reasoning behind simple games using correct vocabulary.
Activities — Talk-through with a partner · Write a model answer · AI Tutor Socratic session
Assessment — Extended written response, levelled
Calculate simple games
ApplyCalculate simple games accurately in a familiar context.
Activities — Modelled example on the board · Paired talk task · Mini whiteboard check
Assessment — Exit ticket of four short items
Calculate simple games independently in an unfamiliar context.
Activities — Independent worksheet · Card sort · Concept-check quiz
Assessment — Marked worksheet with a marking scheme
Compare simple games
AnalyseCompare simple games accurately in a familiar context.
Activities — Modelled example on the board · Paired talk task · Mini whiteboard check
Assessment — Exit ticket of four short items
Compare simple games independently in an unfamiliar context.
Activities — Independent worksheet · Card sort · Concept-check quiz
Assessment — Marked worksheet with a marking scheme
Explain the reasoning behind simple games using correct vocabulary.
Activities — Talk-through with a partner · Write a model answer · AI Tutor Socratic session
Assessment — Extended written response, levelled
Semantic relationships
Prerequisite and related edges are what make this a graph rather than a menu.
- AnimationsUnit
- BlocksStrand
Misconceptions
Stored on the entity so worksheets, quizzes and lesson plans all target the same known errors.
Students treat simple games as a rule to memorise rather than a relationship to understand.
Correction — Anchor the rule in a visual model first, then abstract it — the model is the explanation.
Learners apply the correct method to simple games but ignore the context or units.
Correction — Require an answer sentence with units on every applied question.
Curriculum alignment
Curricula, boards and countries are data — adding one never changes the architecture.
CAM-606.1
Mapped statement covering Simple Games.
NAT-950.2
Mapped statement covering Simple Games.
What comes next
Curriculum order is an edge in the graph, so every entity knows the step that follows it.
Difficulty ladder
The same entity, six levels of demand — easy through to olympiad and exam level.
Scaffolded first attempt with worked support.
Standard curriculum demand, unscaffolded.
Multi-step questions and unfamiliar contexts.
Stretch tasks that need reasoning, not recall.
Competition-style problems built on the same idea.
Board-styled questions with mark schemes.
Learning intent
Not every visitor wants the same thing. Each intent routes to the resource that actually does that job.
Audience views
Simple Games in Grade 2, surfaced differently for each reader.
AI Tutor context chain
Open the tutor from here and it already knows where you are — this is the sequence it recommends.
- 01Prerequisite lessonanimations
- 02Video explanationSimple Games modelled end to end
- 03Interactive practiceAnswer on screen with instant checking
- 04QuizTen graded items with hints
- 05FlashcardsRetrieval on a 14-day schedule
- 06Common mistakesThe misconceptions stored on this node
- 07Harder worksheetSame concept, exam-level demand
- 08Past paper questionsBoard questions on this concept
- 09Mock testTimed, marked, with feedback
- 10Book a tutorOne-to-one on exactly this gap
Free Simple Games resources
Every format below is a free, standalone page generated from this entity — 53 of them, all interlinked.
- Free Simple Games lessons
- Free Simple Games lesson plans
- Free Simple Games explanations
- Free Simple Games worked examples
- Free Simple Games real life examples
- Free Simple Games common mistakes
- Free Simple Games video lessons
- Free Simple Games worksheets
- Free Simple Games printable worksheets
- Free Simple Games interactive worksheets
- Free Simple Games homework worksheets
- Free Simple Games revision worksheets
- Free Simple Games word problems
- Free Simple Games practice tests
- Free Simple Games flashcards
- Free Simple Games study notes
- Free Simple Games revision notes
- Free Simple Games cheat sheets
- Free Simple Games formula sheets
- Free Simple Games mind maps
- Free Simple Games vocabulary lists
- Free Simple Games quizzes
- Free Simple Games timed quizzes
- Free Simple Games adaptive quizzes
- Free Simple Games mcqs
- Free Simple Games true or false questions
- Free Simple Games fill in the blanks
- Free Simple Games matching exercises
- Free Simple Games short questions
- Free Simple Games long questions
- Free Simple Games question banks
- Free Simple Games exam questions
- Free Simple Games past paper questions
- Free Simple Games solved past papers
- Free Simple Games mock exams
- Free Simple Games activities
- Free Simple Games stem activities
- Free Simple Games experiments
- Free Simple Games games
- Free Simple Games projects
- Free Simple Games case studies
- Free Simple Games homework
- Free Simple Games assignments
- Free Simple Games reading comprehension
- Free Simple Games writing prompts
- Free Simple Games spelling practice
- Free Simple Games grammar practice
- Free Simple Games teacher guides
- Free Simple Games parent guides
- Free Simple Games ai tutor sessions
- Free Simple Games practice sessions
- Free Simple Games progress trackers
- Free Simple Games printables
Connected resources
30 resource types are generated for Simple Games automatically — the graph never produces an entity without them.
Concept Explanation
The idea itself, explained from first principles.
Lesson
A taught sequence with modelling and checks for understanding.
Real Life Examples
Where the idea shows up outside school.
Common Mistakes
The misconceptions and how to correct them.
AI Tutor
Socratic one-to-one practice on this exact idea.
Quiz
Graded retrieval with hints and explanations.
Question Bank
Every question filtered to this entity.
MCQs
Multiple choice items with distractor analysis.
True or False
Fast misconception checks.
Fill in the Blanks
Cloze items for vocabulary and method.
Matching
Pair terms, models and definitions.
Short Questions
One to three mark responses.
Long Questions
Extended responses with method marks.
Exam Questions
Board-styled questions and command words.
Past Papers
Authentic papers filtered to this entity.
Solved Papers
Full worked solutions and examiner notes.
Frequently asked
- What sits underneath Simple Games in the knowledge graph?
- 0 domains, 0 strands, 0 units, 3 chapters, 12 topics, 60 subtopics, 360 concepts and 1,800 micro-concepts — every one of them carrying its own worksheets, quizzes, flashcards, lesson plans and AI tutoring.
- What should a learner already know before Simple Games?
- The graph lists Animations, Blocks as prerequisites. Each links to its own practice so a gap can be closed before moving on.
- Which grades is Simple Games taught in?
- Typically Grade 2, Grade 3, Grade 4, though every resource can be regenerated for any grade in the platform.
Related resources
Work through Simple Games one-to-one with a tutor who can see exactly where the gap is.
Book a tutor